• In English

  • Online Only
  • 1 Week / 1 Session

Video Game Graphics:
a brief history

Pixels, vectors, filled polygons, textures, and over 50 years of creativity and inspiration. Join us for a free course on the fascinating history of video game visuals.
Min students: 4 | Max students: ∞

What you will learn

  • How art and technology create unique images.
  • Cover 5 decades of video game visuals.
  • Learn about the classical beauties of gaming.
  • Understand how styles and tastes evolved.
  • Discover forgotten graphical choices.
  • Witness art embracing and overcoming limitations.
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Start Date
March 21, 2025
End Date
March 21, 2025

Konstantinos Dimopoulos

Your Instructor:
Konstantinos Dimopoulos is an engineer, educator, game urbanist and designer with a PhD in urbanism. He is the author of the Virtual Cities atlas, and has contributed chapters and articles to publications such as Retro Gamer magazine and books like Game Writing: 2nd Edition. He has been working professionally in video games since 2010, and has been teaching about them since 2017.  [full bio]

An artful journey of technology and graphics design through video gaming history.

The Course Includes:

  • 1 Live Session
  • Lecture Notes in PDF

Requirements:

An interest in video games and the desire to research their history is enough. Access to Zoom is required. 

This course is ideal for:

  • Visual artists and art directors working in games
  • Game Designers and Game Design students
  • Video Game Creatives
  • Everyone loving, studying, or appreciating games
  • Creative media researchers and historians
  • AAA, AA, indie, and hobbyist video game devs
  • Visual artists, and hobbyists.

From a few simple pixelated shapes to hyper-realistic virtual worlds with complex shaders, and from black-white sprites drawn on 256x192 screens to 4K 3D models rendered in a million colours, video game graphics have undergone an astonishing evolution over the past 50 years.

This free 2-hour long lecture aims to teach you all about it. Video Game Graphics: A Brief History will take you on a journey through the history of video game visuals, exploring how technological limitations have often sparked artistic brilliance, and how old methodologies return as stylistic choices.

We’ll begin with the earliest days of gaming, where a few monochrome pixels told entire stories, and progress through the era of 8-bit and 16-bit masterpieces that defined a generation.

You’ll discover how the shift to 3D revolutionized gaming, the artistry behind pixel art, pre-rendered and real-time graphics, and how developers pushed hardware to its limits to create unforgettable experiences. Finally, we’ll examine contemporary techniques such as ray tracing, and photorealism, while also reflecting on why retro aesthetics continue to inspire.

More than just a history lesson, this course highlights how beauty is timeless and how looking back can fuel future creativity. Whether you're a visual designer, game artist, developer, or simply someone who loves games, you'll gain a deeper appreciation for the artistic and technical milestones that have shaped gaming as we know it.

Skills developed: Video game history, graphics tech history, game art trends, gaming visuals, game art appreciation

Lectures Schedule

Times in Central European Time (CET)

Syllabus

Frequently asked questions

Do I need to have Zoom installed?

Yes. All online lessons are taught via Zoom.

What's the refund policy?

A 100% refund -no questions asked- if you cancel up to 24 hours before the first live session.

More questions?

Please contact us directly here. We will respond within 1 to 2 days.
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